A = (-0.6063267135580903, 4.825387001550427)
B = (-2.5752100045917414, 1.6387930248764209)
C = (6.213998865570047, 1.68480982524376)
çokgen1, c, a, b = Polygon(A, B, C)
d_1 = AngularBisector(A, B, C)
e, f = AngularBisector(a, b)
g, h = AngularBisector(c, b)
I = Intersect(f, h)
i = Ray(B, A)
j = Ray(B, C)
J = Intersect(g, e)
k = OrthogonalLine(I, a)
H = Intersect(k, a)
l = Segment(I, B)
m = Segment(I, A)
n = Segment(I, C)
p = Segment(I, J)
q = Segment(A, J)
r_1 = Segment(C, J)
r = Segment(I, H)
s = Circle(I, H)
t = Circle(J, Distance[J, b])
h_a = Distance(A, a)
u: (a + b + c) / 2
r_b = Distance(J, b)
metin1: "A(ABC)=" + ((a * h_a / 2)) + "
A(ABC)=u*r=" + ((u * r)) + "
A(ABC)=(u-b)*r_b=" + (((u - b) * r_b)) + ""