| 1 |
Introduction
Journals, SIGs conferences, etc
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| 2 |
History of CALL
CALL approaches (behavioural, cognitive, socio cognitive)
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| 3 |
Computer Mediated Communication (CMC)
Research into CALL
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| 4 |
Augmented Reality & Virtual Reality |
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| 5 |
Artificial Intelligence in language learning
( e.g. ChatGPT)
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| 6 |
Using Corpora & Data Driven Learning DDL
Plagiarism detection
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| 7 |
Telecollaboration |
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| 8 |
Mobile Learning
MALL
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| 9 |
Midterm Week |
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| 10 |
Gamification
3D Virtual Worlds
Metaverse
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| 11 |
Teaching language skills using CALL |
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| 12 |
Teaching language areas/components using CALL (pron, grammar, voc) |
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| 13 |
CALL Teacher education
TPACK, DigCompEdu
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| 14 |
(Study on Manuscripts) |
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| 15 |
Presentation of Manuscripts |
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